The Grateful Dead: The History of a Folk StoryGerould, Gordon Hall
General
The Grateful Dead: The History of a Folk Story
Gerould, Gordon Hall
Dead -- Folklore; Folk literature -- Themes, motives; Grateful dead (Tale)
Here, again, the agreement, the sign, and the division do not appear,
though the version is otherwise normal. To be sure, the ransom of the
lady is replaced by a rescue, as in Swedish, and the beating of the
grave preserves a bit of northern superstition, which is interesting
even though not primitive as far as our tale is concerned. [124]
Icelandic II. is similar to the variant just cited in several
particulars, though it has important differences. Vilhjalmur,
a merchant's son, loses his property and becomes the servant of
twelve robbers. In their den he finds a princess named Asa hanging
by the hair. He escapes with her by sea, taking along the thieves'
treasure. This he pays to have the body of a debtor buried. To the
haven where this happens comes Rauethur in search of the princess,
takes the couple on his ship, but puts the hero to sea in a rudderless
boat. A man appears to Vilhjalmur in a dream, saying that he is the
ghost of the man whom he has buried, and that he will bring him to
land and show him treasure. So the hero is brought to the land of
the princess and tells his story at the wedding of the traitor with
the princess. Thus the bride is won for him.
The hero, it will be observed, is a merchant instead of a prince,
as in Icelandic I., and the burial of the dead is customary in form
though exceptionally placed in the narrative. Otherwise the two
variants correspond rather closely, even in such a detail as the name
of the traitor. There is the same omission of elements peculiar to The
Grateful Dead, the same preponderance of the secondary motive, found in
all the northern versions of this particular group. The two Icelandic
variants seem to be perfectly distinct, though they are nearly related.
The two German folk-tales which fall into this group are not very
different from one another. In Simrock IV. a merchant's son pays the
debts of a man who is being devoured by dogs, but does not succeed
in saving his life. He goes on, finds two maidens exposed on a rock,
and takes them home. In spite of his father's objections, he marries
one of them. He goes to sea again, wearing a ring that his wife has
given him, and carrying a flag marked with her name. Coming to the
royal court of her father, he is sent back for the princess with a
minister. On his voyage to court again he is put overboard by the
minister, who hopes thus to win the princess. However, he is cast up
on an island, where the ghost of the dead man appears to him in sleep
and transports him miraculously to court. There he is recognized by
his ring and reunited to his wife.
Details such as those concerning the burial, the rescue of the lady,
and the help given miraculously by the ghost mark the independence
of the variant, though they do not alter the normal course of the
narrative. As so often in this group, the agreement with the ghost
and the division are entirely lacking.
Public-domain text, read in full here on John Shaqi.
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